Wednesday, 2 December 2009
I tried drawing out lots of in between frames to make the walk smoother, but in the end it just looked too slow and sluggish. In the end I only drew out 8 finished frames, and when I put them through the line tester the speed seemed more accurate. I then inked out the outline of my animation so that the features of the figure looked like my own and finally made it into a small movie on the line tester. I am pretty pleased with the outcome of my 2D this week for once, although I could have added a couple more frames in to make the walk smoother, I do think it looks quite a lot like my own walk. Maybe I have finally improved! (fingers crossed..)
Tuesday, 1 December 2009
After my rather disastrous attempt at producing a walk cycle last week, I admit that I was a little nervous at this weeks assignment.. but i guess practice makes perfect!
To make the tasks a bit easier for us to map out in our heads, we were given the opportunity to film ourselves walking. At first we had to just film ourselves walking normally, then we had to act out an example of a 'silly' walk which depicted a specific emotion. I tried to express a sluggish lazy walk, but I'm afraid it just looked like a monkey walk.. never mind.
This week I focused on getting the 3D finished because that was one I was dreading the most. It was quite demoralising because even though I spent quite a long time on it and tried a few attempts it still doesn't look right. My own walk is really fast so it was really difficult to make it look natural. Also I am considerably 'plumper' than the rig that we were given so the walk looks quite strange! But even though my Maya clip doesn't look particularly spectacular, I am actually quite proud of it.. about 3 weeks ago I was struggling to make a ball bounce on Maya, so animating a person seemed almost impossible! Here is the finished walk cycle in 3D.. please don't laugh too much..
Wednesday, 18 November 2009
This week, we have been given the task to animate a walk cycle in both 2D and 3D... quite a step up from mr cubie! i have done a first attempt at the 2d one but i am not happy with it, the character looks like he has a very bad limp! i really struggled with planning out the different stages of the walk, and i found it difficult to visualize it in my head. in fact i have found most of our projects a real struggle :S i don't know how i am going to cope with the 3D task this week! here is my first attempt at the walk cycle:
Thursday, 5 November 2009
We haven't been given a project this week because we are off on a trip to the Bradford Animation Festival next week which I am VERY excited about, it looked amazing!! But next time we are given a 2D project I am going to spend a lot longer on extending the animation and getting the poses in each frame perfect. Here is my finished 2D clip from this week:
I feel that the last couple of weeks have been more of a success for my 3D work, because I have finally managed to create something on Maya... on my own! Shock horror, I honestly didn't think it would happen after having numerous nervous breakdowns in the studio. We were given the task to animate the Mr Cubey character again, this time we had to combine Mr Cubey and a sphere character by making them interact with one another, therefore giving them personalities.
Admittedly my animation doesn't really make much sense (at one point the sphere starts levitating.. not sure why really) and the timing is all over the place at certain points. Bu overall I am happpy with the outcome because previously i really struggled with getting the object to move in Maya, let alone give it emotions and character! Here is the finished 3D clip:
Friday, 23 October 2009
Thursday, 22 October 2009
Thursday, 15 October 2009
This week we have had another go at 2D animation, this time we had to make a short clip of a ball bouncing up and down. We had to make sure we captured the 'bouncing' motion of the ball accurately so that the object actually looked like it was making impact with the 'floor'... i got pretty stressed doing this one, the ball keeps changing shape throughout the clip.. ah well i tried my best!!
Friday, 9 October 2009
On monday we all went to a screening of a few bafta winning animations and they were amaaazing!! There was one stop-motion film called Madame Tutli Putli which scared the living daylights out of me but it was incredibly animated and the character designs and layouts were really unusual.
We had our first history and theory of animation lecture on tuesday, it was really interesting to see all of the thoughts and ideas behind different animators' work and it was inspiring to see how far animation has evolved. We watched a few short animated films, ranging from the classic Disney 'Skeleton Dance' from 1929 and the early Felix the Cat films to a more recent and thought provoking short film by a student where she expressed her emotions about her childhood abuse. So we have been given alot of ideas and theories to think about over the next week! toodle oo for now x
Tuesday, 6 October 2009
I must admit I am quite scared of starting the course, because I haven't really had much experience in Animation. I originally applied for Illustration here in Falmouth University, but I was instead offered a place on the Digital Animation course, and I am so glad I said yes because the course looks absolutely fantastic!! I have always been fascinated by the processes and techniques used by Animators, but I admit I don't partically get along well with computors.. could be tricky, but once I get to grips with all of the technology then hopefully I will be able to create some interesting work.. fingers crossed!