I thought it would probably be a good idea to do a practice test before animating the finished walk cycle, seeing as my last 2D attempt was not particularly successful! I tried to just focus on the movement of the body by using a simple stick figure, so that I wouldn't get too caught up with the detail of the body. To start with, I took a while just studying the small clip of my walk so that I could map out the key positions, then afterwards I added in a few extra poses to make the walk look smoother. The finished result admittedly isn't great because at one point the walk 'jumps' back, where I should have added an extra frame. But compared to my 2D walk last week it has improved considerably!
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